From efd3a65dee70093250c7f2c609f5c9eaf701b9b5 Mon Sep 17 00:00:00 2001 From: Abe Peak Date: Thu, 23 Jul 2026 20:34:56 +0700 Subject: [PATCH] Add Drafting and Deck Building in Tower Rush --- Drafting-and-Deck-Building-in-Tower-Rush.md | 13 +++++++++++++ 1 file changed, 13 insertions(+) create mode 100644 Drafting-and-Deck-Building-in-Tower-Rush.md diff --git a/Drafting-and-Deck-Building-in-Tower-Rush.md b/Drafting-and-Deck-Building-in-Tower-Rush.md new file mode 100644 index 0000000..f9152f1 --- /dev/null +++ b/Drafting-and-Deck-Building-in-Tower-Rush.md @@ -0,0 +1,13 @@ +
While constructing a deck from your personal, pre-leveled collection is the standard way to play, it often leads to a stale, repetitive meta.
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You cannot rely on overleveled cards or muscle memory from playing the same deck for two years.
+Drafting Priorities +
The draft phase usually presents you with four choices; you pick one card for yourself, and give the other card to your opponent.
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If you give your opponent the heavy spell and keep a useless support unit, they will easily dismantle your defenses from afar.
+Pay attention to the air vs. When you have virtually any queries with regards to exactly where and the way to utilize [tower rush](https://basha-vara.com/author/joevanderpool3/), you are able to email us from our web-page. ground balance.Stability is key.Guaranteed damage is invaluable. +Sabotaging the Opponent +
The cards you do not pick are sent directly to their hand, giving you incredible control over their strategy.
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If you realize they have drafted three heavy, expensive ground tanks, give them a fourth expensive ground unit.
+The PickWhat to TakeWhat to GiveHog Rider vs. Barbarian HutIt is a reliable, cheap win conditionGive the HutThe Log vs. Skeleton ArmyTake The LogGive the Skeleton Army +Adaptability in the Arena +
The winner of a draft match is the player who can identify their bizarre new win condition fastest.
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Choose wisely, and outsmart them before the match even begins.
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