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The elixir bar is not just a timer; it is the currency that dictates every single interaction on the battlefield.
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To truly master the genre, you must stop looking at units as 'characters' and start viewing them as numerical investments.
+The Cost of Inaction
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The only way one player can mathematically gain an advantage is if the other player 'leaks' elixir by sitting at the maximum cap of 10.
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If your bar reaches 10 and you do not play a card for 2. If you liked this article and you would such as to get more facts concerning [tower rush](https://proopio.com/estate_agent/travisbowie75/) kindly check out the web page. 8 seconds, you have permanently lost one unit of energy that you can never recover.
+Protect them fiercely.The 'first play' dilemma is real.Tracking generation is just as important as tracking spending.
+The Profit Margin
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You did not damage their tower, but you won a massive mathematical victory that will snowball into a tower later in the match.
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If you consistently make negative trades, you will eventually find yourself trying to defend a massive push with absolutely zero elixir in your bar.
+Trade ScenarioElixir MathResultUsing The Log (2) to kill a Goblin Barrel (3)3 - 2 = +1A slight positive trade; highly repeatable and safeUsing a Lightning Spell (6) to kill a lone Musketeer (4)4 - 6 = -2A terrible negative trade; only acceptable if the lightning also hits the tower to win the game
+Playing the Math
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To become a Grandmaster, you must develop a secondary mental process that constantly runs the math in the background of your mind.
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Master the economy, and you master the game.
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