Add Defeating Spawner Buildings in Tower Rush
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<br>Of all the archetypes in the game, none is more universally despised by the casual player base than the 'Spawner' or 'SimCity' deck.<br>
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<br>Playing against a Spawner deck feels incredibly suffocating; you are constantly forced to react to small annoyances, preventing you from ever building your own offensive push.<br>
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Nuking the Huts
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<br>The Poison spell is uniquely designed to completely ruin a Spawner player's day because its lingering damage-over-time effect lasts for several seconds.<br>
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<br>Always try to clip the enemy Princess tower with your spell when damaging the building to maximize your elixir value.<br>
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It is the ultimate hard-counter to the SimCity playstyle.Track their building cycle.If they have two huts active, the incoming pressure will overwhelm any standard defense.
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Splash Damage Defenders
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<br>Units that possess piercing attacks or massive, rolling area-of-effect damage are absolute necessities against the infinite wave.<br>
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<br>This 'geometry play' clears the immediate threat while simultaneously destroying the source of the problem, completely shutting down the opponent's strategy.<br>
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Defense TypeExecutionLinear AoEPlace directly in front of the Princess tower in the affected lane; acts as a permanent wall against cheap ground troopsRanged AirFly it across the river safely out of range of ground defenders to snipe the hut directly from the air
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Taking the Fight to Them
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<br>The worst thing you can do against a Spawner deck is play passively and let them dictate the pace of the match.<br>
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<br>Break their buildings with spells, pierce their waves with smart placements, and rush the opposite lane when they overcommit.<br>
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