Add Understanding Aggro Management in Tower Rush Scenarios
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<br>In the chaotic environment of a competitive arena battler, units seem to run wildly toward whatever is closest to them.<br>
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<br>Top-tier players use their deep understanding of aggro mechanics to lead enemy armies on wild goose chases around the map.<br>
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How Units See the Arena
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<br>When a unit is deployed or finishes destroying a target, it scans its specific sight range for the closest valid enemy.<br>
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<br>Understanding exactly how many tiles a unit can 'see' allows you to place distractions at the absolute maximum possible distance.<br>
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Count the squares to ensure perfect placement.Resetting aggro saves games.Adjust your placements for air threats.
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The Geometry of Defense
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<br>You can use the physical bulk of your own units to literally push enemy troops out of their preferred path.<br>
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<br>For example, if an enemy Miner is locked onto your tower, you can deploy a large tank directly on top of him.<br>
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Character ClassTargeting StyleTower HuntersCompletely ignore all enemy troops, making them incredibly easy to kite across the entire map with cheap structuresBanditsOften have dash abilities that lock onto targets from far away; must be intercepted before the dash animation begins
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Mastering the Grid
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<br>Reading about aggro ranges is completely different from actually executing pixel-perfect placements in the heat of a live match.<br>
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<br>You will no longer panic when a massive push approaches; you will simply calculate the optimal placement and watch the AI dance to your tune.<br>
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