Add The Rock-Paper-Scissors Strategy in Tower Rush
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<br>If you do not understand this fundamental interaction triangle, you will constantly lose to players with inferior mechanical skill.<br>
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<br>Learning exactly how these three categories interact is the first step toward building a viable deck and predicting enemy movements.<br>
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Swarm, Splash, Single-Target
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<br>For example, a massively expensive P.E.K. In case you loved this information and you would like to receive more details relating to [tower rush](https://unified.direct/read-blog/1629_top-defensive-combinations-in-tower-rush.html) i implore you to visit our own webpage. K.A (Single-Target) will absolutely destroy a Wizard (Splash) in a one-on-one fight.<br>
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<br>If you blindly play a swarm without baiting out their splash damage first, you are throwing your elixir away.<br>
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The triangle dictates your offensive timing.Always consider the Z-axis.Sacrificing a cheap card to get to your primary defense is acceptable.
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Exploiting the Rules
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<br>Once you understand the basic Rock-Paper-Scissors rules, you can begin to actively subvert them using 'Bait' strategies.<br>
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<br>You are no longer playing the cards on the screen; you are playing the player behind the screen.<br>
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Troop TypeStrengthsWeaknessesThe HordeHigh DPS single-target tanks, Princes, P.E.K.K.AsWizards, Valkyries, Bomb Towers, The LogAoE UnitsSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K.As, Heavy Spells
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The Evolution of Balance
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<br>If Splash units become too strong, nobody will play Swarms, and Single-Target units will dominate the ladder.<br>
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<br>Know your counters, track their spells, and execute your trades perfectly.<br>
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