Add The Most Annoying Strategies to Face in Tower Rush and How to Counter Them
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<br>Every competitive game eventually develops certain strategies that the community universally despises playing against.<br>
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<br>In this guide, we will dissect the most infamous, rage-inducing tactics and provide the exact blueprints to counter them.<br>
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The Spell-Cycle Defensive Turtle
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<br>This player has absolutely no intention of ever crossing the bridge with a troop to attack your tower directly.<br>
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<br>They will sit perfectly still, defend your pushes flawlessly, and then throw a Rocket at your tower over and over again.<br>
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They will just rocket your troops and the tower simultaneously.They cannot rocket both sides at once.Direct damage is the only way through the wall.
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Endless Pressure
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<br>On the opposite end of the spectrum is the player who drops fast, punishing units directly at the bridge the entire game.<br>
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<br>If you know they have a Bandit in hand, hover your cheap skeletons in the middle of the map in anticipation.<br>
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Annoying DeckHow it WinsLong-Range SnipingPlacing a defensive building on their side of the map that shoots your towerThe Cheese PushRequires perfect anti-air spacing to defeat
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Staying Zen
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<br>Ultimately, the creators of these annoying decks are hoping to defeat you psychologically before they defeat you mathematically.<br>
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<br>Stay focused, play perfectly, and send them back to the lobby.<br>
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Here is more info on [tower rush](https://gitea.micro-stack.org/lilliereinhard) look at our own web site.
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